On the surface, the sight of “Make America Nazi-Free Again” offending some Americans should be a combination of frightening and disgusting. However, anyone with a passing knowledge of current events in America, and the integrity to dig past a thin fairy dusting of BS, can see why many, non-Nazi Americans would take great offense to the game’s slogan. Continue reading The Wolfenstein 2 drama shows what’s wrong in America and the media
Episode Prompto is the second FFXV DLC scenario, focusing on the titular bro. It comes after Episode Gladiolus and continues the trend of including gameplay that’s entirely different from the main scenario. How does it work out? Let’s break it down with as little spoilers as possible. Continue reading Review: FFXV Episode Prompto has great music
I, like most people born in the late nineties, have never played the original Fallout games. For me, the franchise began in 2008, when Bethesda released the Washington DC-based third installment. Between that and Obsidian’s 2010 offering, New Vegas, not to mention the liberal helpings of DLC both games have, there is nothing short of a metric crap-ton of replay value.
Turn back the clock two years and a few days. Bethesda had just finished their first ever full E3 press conference, BE3 2015. They’d live streamed shows before, sure, but nothing quite like that. They announced some of their most anticipated games of the last two years: Dishonored 2. Doom. The Elder Scrolls Online going to consoles. Finally, the latest mainstream offering of one of their flagship IPs: Fallout 4. Continue reading Bethesda needs to give fans more year-by-year
I love Souls games. Admittedly, I got on the train a little late: I’ve never played Demon’s Souls and I have Dark Souls II and III queued up, ready to go. When Dark Souls was released for PC, I gave it a try, finding it horribly unwieldy with PC controls, and giving up after being killed by skeletons at the first bonfire five or six times, but once I used a controller, things got better. I also absolutely adore Bloodborne.
Every single time a console holder becomes the top dog, they also become disdainful of their fans. They lean on their past and current success, then try to maximize profits by utilizing unsustainable business practices, instead of pleasing gamers and third parties. This is why Nintendo had such a terrible reputation for decades. It’s why Sony’s expectation of PS3 dominance got BTFO by XB360 and Wii. It’s why the Wii U failed so miserably. It’s why the XBOX will possibly be Microsoft’s last console. It’s as inevitable as the tides: When a company becomes too successful, it stops playing by the rules of good sense and gets smacked down. Continue reading E3 2017 Impressions: Sony is now holding back the gaming industry
During an Interview with Geoff Keighley on YouTube’s E3 Coverage Bungie’s Luke Smith confirmed that the upcoming sequel to Destiny will be locked to 30 FPS on the ‘Most powerful console in the world’ Xbox One X. Continue reading Destiny 2 Locked at 30 FPS on Xbox One X