In the lead up to the release of The Legend of Zelda: Breath of the Wild, I went back and played all of the 3D Zelda titles I hadn’t actually completed: Majora’s Mask, Twilight Princess, and Skyward Sword. Though I wasn’t a fan of how the games became slower to start with each successive iteration’s expansion of boring tutorials, I enjoyed them all very much. I’d say Majora’s Mask was the best, followed by Skyward Sword, and then Twilight Princess (If that order triggers you, hold onto your butts, because this isn’t the most controversial claim I’m going to make). Continue reading Blasphemy: I enjoy Breath of the Wild more because it lacks dungeons
Tag Archives: Action
The Catch-22 of Souls games’ stories and why they must remain the same
I love Souls games. Admittedly, I got on the train a little late: I’ve never played Demon’s Souls and I have Dark Souls II and III queued up, ready to go. When Dark Souls was released for PC, I gave it a try, finding it horribly unwieldy with PC controls, and giving up after being killed by skeletons at the first bonfire five or six times, but once I used a controller, things got better. I also absolutely adore Bloodborne.
Continue reading The Catch-22 of Souls games’ stories and why they must remain the same
.hack//G.U.’s remaster trailer is out
Publisher Bandai Namco announced the Japanese multimedia franchise .hack would see the three .hack//G.U. games remastered, as .hack//G.U. Last Recode. With other adaptations including light novels, manga, and a CGI film, the series, and this particular subset, saw its golden days near the end of the PS2 era in 2006 and 2007.
E3 2017: Metal Gear Survive delayed until 2018
Konami’s newest Kojima-less offering to the Metal Gear franchise has seen a fair amount of press recently, and new screenshots have been released for E3 2017. However, it has come to light that the survival-stealth-action-adventure game has will not be released until 2018, previously having been set for release some time this year. Continue reading E3 2017: Metal Gear Survive delayed until 2018
What went wrong with Mass Effect: Andromeda
When Mass Effect: Andromeda dropped, back in March, I had seen all the criticism. As a defiant long-term, die-hard fan of the series up to that point, I had no doubt in my mind that, even if others didn’t, I would enjoy it. I would make it a game I enjoyed, come hell or high water.
I know for a fact I wasn’t alone.
Continue reading What went wrong with Mass Effect: Andromeda