I, like most people born in the late nineties, have never played the original Fallout games. For me, the franchise began in 2008, when Bethesda released the Washington DC-based third installment. Between that and Obsidian’s 2010 offering, New Vegas, not to mention the liberal helpings of DLC both games have, there is nothing short of a metric crap-ton of replay value.
Turn back the clock two years and a few days. Bethesda had just finished their first ever full E3 press conference, BE3 2015. They’d live streamed shows before, sure, but nothing quite like that. They announced some of their most anticipated games of the last two years: Dishonored 2. Doom. The Elder Scrolls Online going to consoles. Finally, the latest mainstream offering of one of their flagship IPs: Fallout 4. Continue reading Bethesda needs to give fans more year-by-year
I love Souls games. Admittedly, I got on the train a little late: I’ve never played Demon’s Souls and I have Dark Souls II and III queued up, ready to go. When Dark Souls was released for PC, I gave it a try, finding it horribly unwieldy with PC controls, and giving up after being killed by skeletons at the first bonfire five or six times, but once I used a controller, things got better. I also absolutely adore Bloodborne.
Publisher Bandai Namco announced the Japanese multimedia franchise .hack would see the three .hack//G.U. games remastered, as .hack//G.U. Last Recode. With other adaptations including light novels, manga, and a CGI film, the series, and this particular subset, saw its golden days near the end of the PS2 era in 2006 and 2007.
Grand Theft Auto V has had startling longevity, owing to its complex online and detailed open world that provides gamers with an almost unfathomable amount of stuff to do. Even outside of its lauded story, I still play Grand Theft Auto V for things like its tennis, golf, and the peyote animal trips. Continue reading Grand Theft Auto V’s Steam reviews are ‘Overwhelmingly Negative’ as OpenIV is closed
At E3 2017, Microsoft announced cross-network play for PC, Switch, and Xbox One was coming to Minecraft. Soon afterwards, Nintendo announced that Rocket League will be coming to the Switch, once more bringing cross-network play between PC, Switch, and Xbox One.
Konami’s newest Kojima-less offering to the Metal Gear franchise has seen a fair amount of press recently, and new screenshots have been released for E3 2017. However, it has come to light that the survival-stealth-action-adventure game has will not be released until 2018, previously having been set for release some time this year. Continue reading E3 2017: Metal Gear Survive delayed until 2018
Ubisoft had a fair spread at E3 this year. It wasn’t quite the maelstrom of new games Xbox pulled out of the bag alongside their new console, nor was it the relative disappointment of Bethesdaland. Without any further ado, let’s go through the titles they discussed.
Following its official reveal at the Xbox Briefing yesterday, Assassin’s Creed: Origins has now been given a cinematic trailer by Ubisoft showing off the various stunning landscapes of Ancient Egypt. It even includes camels. Continue reading E3 2017: Assassin’s Creed: Origins
Join us here for a live feed of all the major announcements and games showcased at Xbox’s press conference for E3! You can have a look at the liveblog for last night’s EA conference here. Additionally, later tonight, after the conference finishes, we’ll be wrapping up a first impressions piece on everything Xbox showcase. Continue reading Liveblog: Xbox at E3 2017