Tag Archives: Demon’s Souls

The Catch-22 of Souls games’ stories and why they must remain the same

I love Souls games. Admittedly, I got on the train a little late: I’ve never played Demon’s Souls and I have Dark Souls II and III queued up, ready to go. When Dark Souls was released for PC, I gave it a try, finding it horribly unwieldy with PC controls, and giving up after being killed by skeletons at the first bonfire five or six times, but once I used a controller, things got better. I also absolutely adore Bloodborne.

Continue reading The Catch-22 of Souls games’ stories and why they must remain the same

Advertisements

Looking at the new Bloodborne trailer.

After looking at the new Bloodborne trailer, we see more of what we’ve come to expect and what the world is like. More importantly though we see what Miyazaki means by wanting to shift combat from passive, as seen in the Souls series, to the aggressive system in Bloodborne. Continue reading Looking at the new Bloodborne trailer.

The Struggle: Why I love the “Souls” series.

I was introduced to the “Souls” series by a Demon’s Souls youtube video from the Two Best Friends Play. It certainly looked different, but it wasn’t until PlayStation Plus added Demon’s Souls to the instant collection that I gave it a shot. It was a turning point in my life as a gamer.

Continue reading The Struggle: Why I love the “Souls” series.