Nintendo just recently came out and debunked an inaccurate article from Bloomberg about their profit margins on the new Nintendo Switch OLED. This comes on the heels of many news sites drumming up rabid fervor for the imminent announcement of the new, high powered “Switch Pro,” a piece of hardware that has not been announced by Nintendo. A piece of hardware for which no official evidence actually exists.
Understandably, gamers that listened to these articles promising the new model Switch would have 4K resolution, DLSS, and the power of a PlayStation 7 in portable form were somewhat disappointed by the slight upgrade that is the Nintendo Switch OLED. Some gamers, the kind we call idiots, took it out on Nintendo, a company that never announced or hinted at a Switch Pro and simply went with the same mid generation refresh they’ve done for every single one of the handhelds. Smart gamers, however, have turned on the “journalists” and rumor mongers that spiraled this situation out of control with their constant games of telephone and one-upsmanship.
Let’s take a step back, and look at this situation, and we’ll give you some insider knowledge from our years of experience in games journalism.
Continue reading Nintendo rejecting profit margin report highlights reporting failures →
Capcom, via the official Monster Hunter twitter account, has recently come out and confirmed that Monster Hunter Stories 2: Wings of Ruin has shipped over 1 million copies worldwide. The game has been out on Nintendo Switch and PC for a little over a week at this point, and it has already doubled the lifetime sales of the 3DS and mobile versions of the original MHS combined. This is a great milestone for a series that we hope continues to grow.
The team even shared a lovely piece of art in celebration:
Continue reading Monster Hunter Stories 2: Wings of Ruin has shipped over 1 Million units →
Despite what some may have you believe, women have been in video games from the start, and while not always the main stars, they have always left an impression on gamers. In fact, there have been so many famous ladies in gaming, that this list has caused quite a free-for-all here behind the scenes. So get out your flame shield while we cover the ground rules.
First off, we’re starting with the third generation and only counting home consoles, because that’s when characters became less abstract, allowing them to be more recognizable on their own, and gaming came back to life after the great video game crash of 1983. This is important, because iconic is a balancing act between fame, recognition, and excellence. Some characters may be from games that sold far better, and were of higher quality, but you wouldn’t be able to pick them out from a crowd, often by design, so they didn’t make the list. If you don’t like it, feel free to let us know in the comments section below. Furthermore, there can only be one most iconic female character per generation, and that character can only make the list once.
Remember, this list is just our opinion, so don’t get your jimmies too rustled as we go forward.
Continue reading The Most Iconic Female Video Game Characters by generation →
Turn based games are in the middle of a renaissance of sorts in the past few years. Not only are long established turn-based games like Persona 5 and the upcoming Shin Megami Tensei V at the peak of their popularity, but other franchises have begun to dip their toes into the turn-based RPG scene, such as Yakuza: Like a Dragon, Metal Slug Tactics, and Monster Hunter Stories. The reason is very simple: Turn-based RPGs are a good way to diversify a franchise, generally cost less to produce, and allow IPs from genres with higher barriers of entry to be more accessible to new potential fans.
As gaming has become more generally accepted, the potential audience has gone up, and the average level of player skill has gone down. This is why once great genre’s like (non-Smash) fighting games are struggling to find new players and break into the mainstream: The skill level needed to feel competent is too high for the vast majority of modern gamers, who then go on to play more casual fare. Games with lower barriers to entry, games where small victories are more tangible than “I got curb stomped slightly less brutally,” games like battle royales and MOBAs.
So what franchises could benefit from a foray into turn-based RPG systems? Let’s talk about it.
Continue reading Top 4 game IPs that could benefit from a turn-based spin off →
Square Enix has just announced the “We Are Vana’diel” website in preparation for Final Fantasy XI‘s 20th Anniversary. It is a celebration of everything FFXI, and will feature:
Continue reading Square Enix Announces Final Fantasy XI 20th Anniversary website: We Are Vana’diel →
- We Remember Vana’diel: A complete timeline of FFXI‘s history, from pre-release to current day, with developer and player commentary.
- We Illustrate Vana’diel: A collection of FFXI artwork, new and old, from Yoshitaka Amano, Tetsuya Nomura, and more.
- We Discuss Vana’diel: Producer Akihiko Matsui will have interviews with guests that have deep ties to FFXI over the years. Starting with Hiromichi Tanaka, the original producer, who worked on the game until 2012.
In 2017, Capcom released Monster Hunter Stories, a game that many overlooked due simply to the fact it was tied to the dying Nintendo 3DS in the Switch Era. It had its flaws, mostly due to a seemingly random combat system that punished players for not knowing very specific patterns, as well as the Monster customization options essentially being locked away until the end game. Let’s not even mention the terrible 3DS resolution. Despite this, Monster Hunter Stories was modern Capcom‘s respectable first stab at the Pokemon clone genre.
Fortunately, the lower than expected sales of this first entry didn’t doom the spin-off to oblivion. Some fine tuning of the combat mechanics, a slightly more matured story, a more palatable art direction, and some HD graphics slapped on to boot, and Capcom would have a Pokemon clone capable of generating decent sales. But they didn’t stop there…
Continue reading Monster Hunter Stories 2: Wings of Ruin is what Pokemon should have been →