It’s finally time to compare these games head to head. I’ve made it no secret that I prefer DMC4 over DmC, but when I put them side by side hopefully you’ll see why.
I should have played DMC4 before DmC in this retrospective. The games control so very different that it’s jarring to go from one back to the other. I was so used to the pulls and dodges of DmC that it took me much longer to re-acclimate to DMC4’s traditional controls than I’d like to admit.
In light of the rumors of a DmC HD remake swirling about, I thought it would be a good time to review and compare the last game of the original series, and this reboot. Since this will get out of hand and become a massive wall of text, I’m going to divide it up into three parts. One for each game, and a final part to compare. There will be some spoilers, but nothing you wouldn’t see coming from a mile away.
After watching Derrick of GameXplain stream a few hours of game play on Twitch, I have to say that Hyrule Warriors looks good. A lot of my fears were alleviated. However, a new can of worms has been opened.
Square Enix recently announced Rise of the Tomb Raider, the sequel to the 2013 Tomb Raider reboot, as a timed exclusive to the XB1. Clearly Microsoft shilled out a lot of cash for this timed exclusivity. Beyond just a check, SE is probably benefiting from aid in production or advertising as well. In the end though, it may cost them more than they would have made with a typical multiplatform release.
After looking at the new Bloodborne trailer, we see more of what we’ve come to expect and what the world is like. More importantly though we see what Miyazaki means by wanting to shift combat from passive, as seen in the Souls series, to the aggressive system in Bloodborne. Continue reading Looking at the new Bloodborne trailer.
With the announcement of an HD remake of the Resident Evil “REmake,” I thought I’d look into the classic survival horror genre and why it has gone downhill.