Tag Archives: PS4

The Wolfenstein 2 drama shows what’s wrong in America and the media

On the surface, the sight of “Make America Nazi-Free Again” offending some Americans should be a combination of frightening and disgusting. However, anyone with a passing knowledge of current events in America, and the integrity to dig past a thin fairy dusting of BS, can see why many, non-Nazi Americans would take great offense to the game’s slogan. Continue reading The Wolfenstein 2 drama shows what’s wrong in America and the media

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Review: FFXV Episode Prompto has great music

Episode Prompto is the second FFXV DLC scenario, focusing on the titular bro. It comes after Episode Gladiolus and continues the trend of including gameplay that’s entirely different from the main scenario. How does it work out? Let’s break it down with as little spoilers as possible. Continue reading Review: FFXV Episode Prompto has great music

Play Fallout 4 with the best simple mods

I, like most people born in the late nineties, have never played the original Fallout games. For me, the franchise began in 2008, when Bethesda released the Washington DC-based third installment. Between that and Obsidian’s 2010 offering, New Vegas, not to mention the liberal helpings of DLC both games have, there is nothing short of a metric crap-ton of replay value.

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Bethesda needs to give fans more year-by-year

Turn back the clock two years and a few days. Bethesda had just finished their first ever full E3 press conference, BE3 2015. They’d live streamed shows before, sure, but nothing quite like that. They announced some of their most anticipated games of the last two years: Dishonored 2DoomThe Elder Scrolls Online going to consoles. Finally, the latest mainstream offering of one of their flagship IPs: Fallout 4. Continue reading Bethesda needs to give fans more year-by-year

The Catch-22 of Souls games’ stories and why they must remain the same

I love Souls games. Admittedly, I got on the train a little late: I’ve never played Demon’s Souls and I have Dark Souls II and III queued up, ready to go. When Dark Souls was released for PC, I gave it a try, finding it horribly unwieldy with PC controls, and giving up after being killed by skeletons at the first bonfire five or six times, but once I used a controller, things got better. I also absolutely adore Bloodborne.

Continue reading The Catch-22 of Souls games’ stories and why they must remain the same