Tag Archives: PS4

From Nier: Automata to ARMS, developers are baiting fandoms

Nier: Automata saved the Nier franchise from obscurity, introduced the greater gaming community to Yoko Taro, and bailed Platinum Games out of a tight spot. Some say this is due to Yoko Taro’s storytelling, which is on a different level than we’re used to in video games, while others say it was Platinum’s amazingly implemented gameplay and Teflon slick UI that turned an obscure niche title into a million plus seller. However, Taro’s stories never saved any of his previous games from obscurity, and Platinum’s masterful game design had yet to deliver them a mega-hit, so I must attribute this newfound success to Yoko Taro’s genius move to focus on creating a virally appealing character. Continue reading From Nier: Automata to ARMS, developers are baiting fandoms

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Star Ocean: Till the End of Time PS2 on PS4 port gets Western release date

After previous signs that an announcement was coming, today we received confirmation that the West will be getting the PS2 to PS4 release of Star Ocean: Till the End of Time. The game will have its resolution upgraded, as well as trophies added, Remote Play, and PS4 Share supported. It’s also good to note that the version being ported is the Director’s Cut, which brought new gameplay modes and characters when it first debuted. Continue reading Star Ocean: Till the End of Time PS2 on PS4 port gets Western release date

Why fans are justified in picking a team when it comes to video games

I’ve previously compared gamers that choose a favorite video game platform, developer, or franchise to sports fans that pick a team and become psychologically invested in that team’s victories. After mulling it over a bit more, I have to say that it was a poor comparison: Gamers are far more justified in “picking a team” than sports fans are, because they receive a benefit more tangible than the sense of pride that comes from people they admire being really good at handling balls. Continue reading Why fans are justified in picking a team when it comes to video games

Sonic Forces custom characters unleash the force of fandom

Oh no…No! It was said Sega would thin the horde of Sonic side characters, not create them! Yet here we are, Sonic Forces allows players to create their own custom characters. I fear Sega does not understand the “Sonic Forces” it has now tapped into. Continue reading Sonic Forces custom characters unleash the force of fandom

North American Star Ocean: Till the End of Time announcement seems imminent

Star Ocean is a once beloved JRPG series that has been on the decline for a while now, but fans found something to look forward to back in March: English PS4 trophies for Star Ocean: Till the End of Time (Star Ocean 3), indicating the PS2 on PS4 port of the game would be coming West. For those unfamiliar with the series, Star Ocean 3 is considered by many to be the last good entry into the franchise. Since the discovery of the trophies there has been no news about the release.

Today however Continue reading North American Star Ocean: Till the End of Time announcement seems imminent

New Sonic Mania footage shows off Flying Battery Zone

Sonic Mania is the Blue Blur’s return to glorious pixelated 2D, and it features a mixture of entirely new areas and remixed zones from past Sonic games. As fans wait for this throwback to the days when Sonic gave Nintendo’s mustachioed plumber a run for his money, the development team has been showing gameplay footage here and there. Continue reading New Sonic Mania footage shows off Flying Battery Zone

Square Enix dumping Hitman developer IO Interactive after suffering huge losses

Square Enix has shocked many with the news that it is desperately trying to sell the Danish development studio IO Interactive, makers of the Hitman series. The franchise has seen a massive decrease in sales since Hitman Absolution. Flagging sales, paired with the rising cost of development, have lead to Square Enix suffering a loss of nearly 43 million dollars. Continue reading Square Enix dumping Hitman developer IO Interactive after suffering huge losses