Sure, some people still stuck in the console warrior days will gnash their teeth, but lets face facts here: Outside of DOOM, Bethesda has been in a downward spiral. I can’t really blame the development teams, because it’s painfully obvious the problem has been management. Time, budgetary constraints, and trend chasing from upper management has been choking the life out of iconic franchises like Fallout, Wolfenstein, and running Skyrim into the dirt. Is this really the leadership anyone wants making the big decisions on The Elder Scrolls VI? Continue reading Microsoft buying Zenimax was the best possible outcome
At E3 2017, Microsoft announced cross-network play for PC, Switch, and Xbox One was coming to Minecraft. Soon afterwards, Nintendo announced that Rocket League will be coming to the Switch, once more bringing cross-network play between PC, Switch, and Xbox One.
For the last few years, Microsoft has been struggling to recover from the let down that was the Xbox One launch. Phil Spencer’s team has been working hard to repair the brand’s image in the eyes of fans. The Xbox team brought us a game-heavy conference, a promised commitment to giving gamers the best experience from their Xbox One, and the new most powerful console on the market While not quite perfect, Microsoft came out swinging. Continue reading E3 2017 Impressions: Microsoft Press Conference
Join us here for a live feed of all the major announcements and games showcased at Xbox’s press conference for E3! You can have a look at the liveblog for last night’s EA conference here. Additionally, later tonight, after the conference finishes, we’ll be wrapping up a first impressions piece on everything Xbox showcase. Continue reading Liveblog: Xbox at E3 2017
For those of you who haven’t been keeping up with it, Microsoft dropped a six-second teaser in anticipation of their E3 showcase on June 11th. As early as E3 last year, Microsoft had been throwing around labels concerning the newest hardware respec of the Xbox One. Continue reading Just what is the Scorpio?
There are few features of modern gaming more reviled by gamers than microtransactions. But as they have become more common place, a large part of the gaming community has softened their stance to accept cosmetic purchases that don’t affect the overall balance of the game. In fact, this method (as seen with Blizzard’s Overwatch) is used to help fund the continued development of the game with the release of new heroes and maps that are periodically released without any additional charge. Continue reading Call of Duty: Infinite Warfare and Pay-to-Win Microtransactions
Where most developers have moved to a paid DLC or Season Pass model to ensure their player-base continues to pay well after purchase, Respawn Entertainment have announced that Titanfall 2 will provide free maps, modes and more to players to ensure that the player base does not get separated by content walls. Continue reading Respawn Promises Free Maps & Modes, No Season Pass for Titanfall 2