All posts by Andrew Cannell

What is Iron Harvest? King Art Games Announces RTS Title

German indie developer King Art Games has announced a new title expected for release in 2018: Iron Harvest. After a successful kickstarter campaign helped to get their fantasy RPG “The Dwarves” into production (set to be released in less than a month), the team at King Art Games has wasted no time in announcing their next effort. Continue reading What is Iron Harvest? King Art Games Announces RTS Title

Advertisements

Features and Changes DICE Should Implement in Battlefield 1

Today, DICE released a list of upcoming updates and tweaks that will be coming to the popular FPS title moving forward. And though some of these changes¬†will certainly be welcomed by the player base, they don’t necessarily fix a lot of the bothersome aspects of the, otherwise fabulous, gaming experience.

Continue reading Features and Changes DICE Should Implement in Battlefield 1

Steam to Ban Misleading Images from Store Pages

The concept of expectations versus reality is far from unique to the world of video games. Advertising has universally functioned as convincing its target consumers that the product is better than it actually is. However, Valve is aiming to change that and inject some semblance of honesty into the storefront’s of the digital distribution platform Steam. Continue reading Steam to Ban Misleading Images from Store Pages

EVE Online Will Offer Free-to-Play Option

One of the more immersive, time consuming and ruthless MMOs on the market is EVE Online. Currently in its thirteenth year of operation, it has maintained a subscription model since its inception, putting it in pretty elite company along with World of Warcraft in terms of modern MMOs that have been able to sustain a subscription model for any significant period of time.

Continue reading EVE Online Will Offer Free-to-Play Option

Call of Duty: Infinite Warfare and Pay-to-Win Microtransactions

There are few features of modern gaming more reviled by gamers than microtransactions. But as they have become more common place, a large part of the gaming community has softened their stance to accept cosmetic purchases that don’t affect the overall balance of the game. In fact, this method (as seen with Blizzard’s Overwatch) is used to help fund the continued development of the game with the release of new heroes and maps that are periodically released without any additional charge. Continue reading Call of Duty: Infinite Warfare and Pay-to-Win Microtransactions