During an Interview with Eurogamer, Uncharted: Lost Legacy creative director and writer Shaun Escayg confirmed that while the story of Nathan Drake is over, the world of Uncharted may well continue. Continue reading Uncharted: Lost Legacy director confirms Uncharted series likely to continue
I love Souls games. Admittedly, I got on the train a little late: I’ve never played Demon’s Souls and I have Dark Souls II and III queued up, ready to go. When Dark Souls was released for PC, I gave it a try, finding it horribly unwieldy with PC controls, and giving up after being killed by skeletons at the first bonfire five or six times, but once I used a controller, things got better. I also absolutely adore Bloodborne.
Publisher Bandai Namco announced the Japanese multimedia franchise .hack would see the three .hack//G.U. games remastered, as .hack//G.U. Last Recode. With other adaptations including light novels, manga, and a CGI film, the series, and this particular subset, saw its golden days near the end of the PS2 era in 2006 and 2007.
Grand Theft Auto V has had startling longevity, owing to its complex online and detailed open world that provides gamers with an almost unfathomable amount of stuff to do. Even outside of its lauded story, I still play Grand Theft Auto V for things like its tennis, golf, and the peyote animal trips. Continue reading Grand Theft Auto V’s Steam reviews are ‘Overwhelmingly Negative’ as OpenIV is closed
Every single time a console holder becomes the top dog, they also become disdainful of their fans. They lean on their past and current success, then try to maximize profits by utilizing unsustainable business practices, instead of pleasing gamers and third parties. This is why Nintendo had such a terrible reputation for decades. It’s why Sony’s expectation of PS3 dominance got BTFO by XB360 and Wii. It’s why the Wii U failed so miserably. It’s why the XBOX will possibly be Microsoft’s last console. It’s as inevitable as the tides: When a company becomes too successful, it stops playing by the rules of good sense and gets smacked down. Continue reading E3 2017 Impressions: Sony is now holding back the gaming industry
During an Interview with Geoff Keighley on YouTube’s E3 Coverage Bungie’s Luke Smith confirmed that the upcoming sequel to Destiny will be locked to 30 FPS on the ‘Most powerful console in the world’ Xbox One X. Continue reading Destiny 2 Locked at 30 FPS on Xbox One X
Ubisoft had a fair spread at E3 this year. It wasn’t quite the maelstrom of new games Xbox pulled out of the bag alongside their new console, nor was it the relative disappointment of Bethesdaland. Without any further ado, let’s go through the titles they discussed.
Capcom has had it really rough lately. Their games are under performing, and their partnership with Sony has allegedly soured due to the poor Japanese sales of the PS4 and general sales of Street Fighter V. Then, rumors that the roster of Marvel vs. Capcom Infinite was heavily compromised by Marvel’s petty spat with Fox over characters’ movie rights have proven to be true. Continue reading E3 2017: Sony shows off Marvel vs. Capcom Infinite
In a relatively out-of-left-field move, Sony announced that they are remaking Shadow of the Colossus for PS4. The PS2 classic originally released in 2005, was remasted on PS3 in 2011, and is widely regarded as one of the most influential of all time. Sony’s Japan Studio revealed that they have been working on bringing Shadow of the Colossus to PlayStation 4, with an absolutely stunning trailer, newly detailing the classic game with the power of the PS4 Pro. Continue reading E3 2017: Shadow of the Colossus ‘Remake’ Announced
During Sony’s E3 2017 press conference, we received another trailer for Call of Duty WWII that demonstrated it’s multiplayer component. The hectic, horrific nature of the battles of WWII was on display in this CG/Gameplay trailer, which showed off some of the arsenal available for both Allied and Axis troops. Continue reading E3 2017: Call of Duty WWII Multiplayer Trailer