Tag Archives: Switch

Splatoon 2 Nintendo Direct is inkoming

Splatoon 2 is getting its own Nintendo Direct, just in time to kick the hype machine into overdrive. As if the Nintendo Switch shortage wasn’t bad enough already, this is going to light a fire under the community, especially in Japan. Continue reading Splatoon 2 Nintendo Direct is inkoming

E3 2017 Impressions: Ubisoft

Ubisoft had a fair spread at E3 this year. It wasn’t quite the maelstrom of new games Xbox pulled out of the bag alongside their new console, nor was it the relative disappointment of Bethesdaland. Without any further ado, let’s go through the titles they discussed.

Continue reading E3 2017 Impressions: Ubisoft

E3 2017: The Legend of Zelda: Breath of the Wild DLC detailed

For those hungry for more Legend of Zelda, the first DLC pack drops on June 30th. “Master Trials,” features a challenge mode not unlike those seen in previous games, a 45 floor challenge run where Link begins devoid of weapons, and scavenge them from fallen foes to survive through the increasingly difficult waves of enemies, with the reward of a permanently empowered, always glowing Master Sword. Continue reading E3 2017: The Legend of Zelda: Breath of the Wild DLC detailed

FIFA 18 is coming to the Nintendo Switch

First revealed last night in the wake of EA’s E3 2017 press conference, a reporter from Eurogamer had a chance to get some hands-on time with the Nintendo Switch version of the upcoming FIFA 18. To everyone’s surprise, it’s actually a legitimate attempt from EA, and not the halfhearted port of the PS3 version virtually everyone expected. Continue reading FIFA 18 is coming to the Nintendo Switch

Pokken Tournament DX deserved a better reveal

In the Pokemon Direct yesterday, Nintendo revealed a great game, Pokken Tournament DX, in the worst possible way. It wasn’t quite as bad as when Square Enix trolled all who attended the PlayStation Experience in 2014 with a PS4 port of FFVII, but I’d argue that it was worse than the Donkey Kong Country: Tropical Freeze fiasco: Donkey Kong was a far more popular game than Metroid (the game fans were hoping Retro was working on), but Pokken Tournament DX is a new spin-off that has nothing on the mainline Pokemon games. It certainly didn’t help that the Direct opened by amplifying fan expectations, saying they would announce the first Pokemon game for Nintendo Switch. Continue reading Pokken Tournament DX deserved a better reveal

Pokemon Direct Announced for Tomorrow

In a surprising twist of events, Nintendo has revealed that they’re showing a Pokemon Direct right before E3.  Tomorrow, June 6th at 10 AM EST Nintendo will show a presentation lasting around eight minutes and featuring what they described as “Pokemon News.” That doesn’t really hint at what the contents of the direct will feature, but given the length it’s doubtful that it will contain more then one, possibly two major reveals. Continue reading Pokemon Direct Announced for Tomorrow

Nintendo Switch scarcity drives Japan’s would-be buyers to lotteries

As the newest Nintendo console closes its 3rd month since release, fans still find themselves jumping at the chance to take home one of the elusive systems. Supply of the console has dwindled in recent weeks, with consumers in Japan lining up for blocks in an attempt to get their hands on the device. Continue reading Nintendo Switch scarcity drives Japan’s would-be buyers to lotteries

ARMS Global Testpunch returns, now with Twintelle

Today the ARMS Global Testpunch makes its triumphant return. Last week saw the game receive tons of praise from those that got their hands on it, myself included. After the first Testpunch, ARMS shot to the top of the Amazon video game software sales charts, and it should do even better after this round: Twintelle has been added to the roster due to fan demand. Continue reading ARMS Global Testpunch returns, now with Twintelle

Xenoblade Chronicles 2 needs to borrow the Gambit system

Xenoblade Chronicles 2 is on the way, and it has high hopes to live up to in terms of story and world building, but there’s one area in particular I want to focus on today: Combat. I have always lauded the greatness of Xenoblade’s combat, both in the original and Xenoblade Chronicles X, which has the best combat system to ever grace an RPG. It avoids the boredom inherent to the turn based combat systems of traditional JRPGs, and cuts down on the stiff, janky combat that saturates Action-RPGs. Combat in Xenoblade Chronicles X feels like the proper evolution of Final Fantasy XII’s Active Dimension Battle system, but it’s missing one vital piece that’s holding it back from perfection: Gambits. Continue reading Xenoblade Chronicles 2 needs to borrow the Gambit system