No Man’s Sky became yet another game on the long list of games that over-promised and under-delivered. Features like interactions with other players were promised but not implemented in the game, so it’s no wonder that players were upset. Thankfully, companies such as Valve and Amazon were quick to offer refunds to those dissatisfied with the game.
Surprisingly, Sony also decided to refund players. Continue reading Sony blocking players from support after refund requests for No Man’s Sky
Like most of the gaming community, I do not own a PS Vita. I could never justify the purchase, despite really wanting some of the games on it. The wait may have been painful, but Sony ultimately rewarded my unwillingness to buy their handheld by bringing the definitive version of its best game to the PS4. Continue reading Game Rankings 2016: Gravity Rush HD
Square Enix recently announced Rise of the Tomb Raider, the sequel to the 2013 Tomb Raider reboot, as a timed exclusive to the XB1. Clearly Microsoft shilled out a lot of cash for this timed exclusivity. Beyond just a check, SE is probably benefiting from aid in production or advertising as well. In the end though, it may cost them more than they would have made with a typical multiplatform release.
Continue reading Square-Enix sacrifices sales with Rise of the Tomb Raider timed exclusivity.
I recently downloaded Vessel from the PlayStation Store since it was added to the instant collection from PlayStation Plus. As I sit here playing with my Fluros automatons, I have to say Nintendo is really missing out by not offering a similar service. It’s a shame because Nintendo could benefit from something like this with their backlog of classic, hard to find titles made readily available on the Virtual Console.
Continue reading Sony nailed it and Nintendo is missing out.