Hellblade: Senua’s Sacrifice is a game designed with Ninja Theory’s personal flair: Brutal melee combat that focuses on properly using Senua’s lithe frame and speed, a story revolving around mental illnesses in response to traumatic events, and a unique art style that was brought to life through innovative technology. Hellblade: Senua’s Sacrifice has been touted as a unique “Independent AAA” game, built with the intentions of an indie title while using the production values of a typical AAA game.
Ninja Theory is a more than competent development studio that had a rough go of it with fans in the past, which originated from the development of DmC: Devil may Cry. As a Western developer making a Devil May Cry game, the deck was stacked against Ninja Theory from the outset. For the most part, fans didn’t want a new interpretation of their beloved characters, and especially not with the changes to design, story, and combat that Ninja Theory had planned, even if Capcom had pushed them to make those radical changes in the first place. Continue reading From DmC to Hellblade: Senua’s Sacrifice, Ninja Theory is getting it right