Today the ARMS Global Testpunch makes its triumphant return. Last week saw the game receive tons of praise from those that got their hands on it, myself included. After the first Testpunch, ARMS shot to the top of the Amazon video game software sales charts, and it should do even better after this round: Twintelle has been added to the roster due to fan demand. Continue reading ARMS Global Testpunch returns, now with Twintelle
Nier: Automata saved the Nier franchise from obscurity, introduced the greater gaming community to Yoko Taro, and bailed Platinum Games out of a tight spot. Some say this is due to Yoko Taro’s storytelling, which is on a different level than we’re used to in video games, while others say it was Platinum’s amazingly implemented gameplay and Teflon slick UI that turned an obscure niche title into a million plus seller. However, Taro’s stories never saved any of his previous games from obscurity, and Platinum’s masterful game design had yet to deliver them a mega-hit, so I must attribute this newfound success to Yoko Taro’s genius move to focus on creating a virally appealing character. Continue reading From Nier: Automata to ARMS, developers are enticing fandoms
The first four months of 2017 have been one continuous beating to gamers’ wallets. Resident Evil 7, Yakuza 0, Nioh, Horizon Zero Dawn, The Legend of Zelda: Breath of the Wild, Nier: Automata, Persona 5, and Mario Kart 8 Deluxe are roughly half a grand worth of video games I’d consider must play titles. While this has been the start of gaming’s new 1998, widely regarded as the best year in gaming history, it’s easy for deserving games to fall between the cracks.
That’s exactly the case for Gravity Rush 2. Continue reading Gravity Rush 2: A forgotten gem, and what it could learn from Nier: Automata