Mario, Pac-Man, Link, Megaman, Scorpion, Sub-Zero, and Ryu are all iconic characters. Not Ubisoft iconic, but designs that have actually withstood the test of time, and still remain in the gaming public’s collective consciousness all these years later. A large part of why these characters have become such familiar faces is their visual simplicity and brilliant use of color, which makes it easy to conjure up accurate mental images of them. For that reason, among others, you can go ahead and add the cast of Nintendo’s ARMS to that list. Continue reading Why the characters of Nintendo’s ARMS are designed to last
Nier: Automata saved the Nier franchise from obscurity, introduced the greater gaming community to Yoko Taro, and bailed Platinum Games out of a tight spot. Some say this is due to Yoko Taro’s storytelling, which is on a different level than we’re used to in video games, while others say it was Platinum’s amazingly implemented gameplay and Teflon slick UI that turned an obscure niche title into a million plus seller. However, Taro’s stories never saved any of his previous games from obscurity, and Platinum’s masterful game design had yet to deliver them a mega-hit, so I must attribute this newfound success to Yoko Taro’s genius move to focus on creating a virally appealing character. Continue reading From Nier: Automata to ARMS, developers are baiting fandoms
I previously said ARMS would be Nintendo’s next Splatoon-like success, and Nintendo has backed my claims with the recent ARMS Nintendo Direct: The ARMS Global Testpunch is copying the Splatoon Global Testfire, but improving on the concept by adding more dates where players can test the game out. On top of that, ARMS will receive free DLC after launch, including new fighters, stages, and weapons. Continue reading ARMS is copying Splatoon’s testfire demo and free DLC approach, and that’s a good thing
With less than a month until release, an ARMS Nintendo Direct has been announced for tomorrow. While there’s no word on how long it will last at the time of this writing, Nintendo has promised a “deep dive” into ARMS. Hopefully that means more new characters and talk about potential single-player content. This should be the last major information dump before the E3 2017 Nintendo Direct and ARMS Invitational Tournament. Continue reading ARMS focused Nintendo Direct coming May 17
With fantastic character designs and an atypical take on shooters, Splatoon set the Japanese market ablaze and sold almost 5M copies around the world. That may not sound like much compared to Call of Duty’s almost guaranteed 15M for every release, but Splatoon was a brand new, kid friendly shooter IP, exclusive to the dying Wii U. People originally thought it was going to flop harder than Wonderful 101, so 4.8M (at least ) is a huge accomplishment.
Now there’s ARMS, a fighting game that follows in the footsteps of Splatoon, bringing us stylish new characters and a fresh take on the fighting game genre. Continue reading ARMS will be Nintendo’s next Splatoon-like success