All posts by James Wynne

Video games media, freelance writer. I will, can, and do write for money.

It’s good that Nintendo doesn’t want to make political statements

I’ve tried very hard to remove politics from CSG, as I want to cover games. They’re the world’s greatest entertainment medium, and our favorite form of escapism from our less-than-perfect, or monotonous lives. Nintendo has the right of it: In a recent interview Nintendo’s Reggie Fils-aime said that “Making political statements are for other people to do. We want people to smile and have fun when they play our games.” Continue reading It’s good that Nintendo doesn’t want to make political statements

E3 2017 Impressions: Sony is now holding back the gaming industry

Every single time a console holder becomes the top dog, they also become disdainful of their fans. They lean on their past and current success, then try to maximize profits by utilizing unsustainable business practices, instead of pleasing gamers and third parties. This is why Nintendo had such a terrible reputation for decades. It’s why Sony’s expectation of PS3 dominance got BTFO by XB360 and Wii. It’s why the Wii U failed so miserably. It’s why the XBOX will possibly be Microsoft’s last console. It’s as inevitable as the tides: When a company becomes too successful, it stops playing by the rules of good sense and gets smacked down. Continue reading E3 2017 Impressions: Sony is now holding back the gaming industry

E3 2017: Sony shows off Marvel vs. Capcom Infinite

Capcom has had it really rough lately. Their games are under performing, and their partnership with Sony has allegedly soured due to the poor Japanese sales of the PS4 and general sales of Street Fighter V. Then, rumors that the roster of Marvel vs. Capcom Infinite was heavily compromised by Marvel’s petty spat with Fox over characters’ movie rights have proven to be true. Continue reading E3 2017: Sony shows off Marvel vs. Capcom Infinite

E3 2017: Monster Hunter World comes to PS4 (and more)

The rumors surrounding Monster Hunter were confirmed at Sony’s E3 2017 press conference, which does not bode well for Capcom. Monster Hunter World is a console entry of the popular Japanese portable franchise, and it has been simplified in order to appeal to Western gamers. Stealth elements, lowered prep work, and QTEs have been added to the game, as well as big cinematic battles.

Essentially, it’s the antithesis of everything that made Monster Hunter popular. That’s an article for another time though, instead, check out this toned down, cinematic Monster Hunter gameplay:

Monster Hunter World is supposed to release in Early 2018 for PS4, XB1, and PC. No Nintendo Switch announcement as of yet.

It’s not really classic Monster Hunter, but it doesn’t look too bad. What do you think of this development? Do you think it has a chance to become a popular spinoff, or is Monster Hunter World doomed to be another under perfoming Capcom release?

E3 2017: Starlink: Battle for Atlas – Ubisoft’s No Man’s Skylanders

Rumors had been going around that Ubisoft had a new game set in space, and while that could describe two of their games, Starlink: Battle for Atlas seems to fit the bill as a new IP.  The game was immediately notable for two features: The trailer clearly illustrated it was a new toys-to-life game, and that it would be coming to Nintendo Switch. Continue reading E3 2017: Starlink: Battle for Atlas – Ubisoft’s No Man’s Skylanders

E3 2017: Ubisoft (Officially) reveals Mario + Rabbids Kingdom Battle

The worst kept secret of E3 was the opening act for Ubisoft’s E3 2017 conference: Mario + Rabbids Kingdom Battle. Even the legendary Shigeru Miyamoto showed up, wielding Mario’s blaster from the game. To the shock of many, it actually looked really good in action, both visually and mechanically. Continue reading E3 2017: Ubisoft (Officially) reveals Mario + Rabbids Kingdom Battle