Today, video games are everywhere, yet very few of them stand out or remain relevant just a few weeks after their release, let alone an entire year. With that in mind, let’s take a look at games that have not only stood the test of time, but have remained at the top of their genre for decades. Continue reading Top 5: Games that have aged well
Let’s be frank, Common Sense Gaming isn’t a great name. However, the idea behind the name is one I stick by to this very day: “If you want to know about video games, don’t ask a doctor, a farmer, or a journalist about them, turn to other gamers. It’s just common sense.” The name and mantra of this website is more than a convenient way to cast shade on the weakest generation of “video game journalists” the world has ever seen. When I reached out to people to help provide content for this site, I reached out to those who were gamers first and writers second, and it shows. Continue reading Get your gaming info from gamers, not journalists
Now that Metroid: Samus Returns has been announced, I took the opportunity to correct one of my long standing mistakes. I’m ashamed to admit it, but until recently, I’d never finished a single classic Metroid game in my life. I was scared of Metroid as a child, the original Metroid II was impossible to find in my town by the time I had a Game Boy, and Super Metroid was too expensive to buy, but too open ended to complete as a rental (pre-internet). It wasn’t until Metroid Prime that I had maturity and money at the same time, and could indulge in a fresh Metroid experience. Continue reading Examining Super Metroid, or how I define Timeless
In the lead up to E3 2017, many Nintendo and fighting game fans were expecting to see either an enhanced port, in the vein of Mario Kart 8 Deluxe, or an entirely new entry for the Super Smash Bros series on Nintendo Switch. On the surface, it seemed like a logical idea: The new Smash amiibo are finally coming after a lengthy wait, and if Pokken Tournament was getting a DX version, then certainly Smash deserved one. However, while Smash is definitely coming to the Nintendo Switch, there was never a chance it was going to be at E3. Continue reading Why Super Smash Bros was never going to be at E3
I’ve tried very hard to remove politics from CSG, as I want to cover games. They’re the world’s greatest entertainment medium, and our favorite form of escapism from our less-than-perfect, or monotonous lives. Nintendo has the right of it: In a recent interview Nintendo’s Reggie Fils-aime said that “Making political statements are for other people to do. We want people to smile and have fun when they play our games.” Continue reading It’s good that Nintendo doesn’t want to make political statements
Every single time a console holder becomes the top dog, they also become disdainful of their fans. They lean on their past and current success, then try to maximize profits by utilizing unsustainable business practices, instead of pleasing gamers and third parties. This is why Nintendo had such a terrible reputation for decades. It’s why Sony’s expectation of PS3 dominance got BTFO by XB360 and Wii. It’s why the Wii U failed so miserably. It’s why the XBOX will possibly be Microsoft’s last console. It’s as inevitable as the tides: When a company becomes too successful, it stops playing by the rules of good sense and gets smacked down. Continue reading E3 2017 Impressions: Sony is now holding back the gaming industry
People have been reluctant to accept the alleged 2017 release date for Xenoblade Chronicles 2, but Nintendo has repeatedly pushed Holiday 2017. This time it’s even more convincing, as we saw a lot more footage and some of the localization work. Continue reading E3 2017: Xenoblade Chronicles 2 confirmed for 2017
Capcom has had it really rough lately. Their games are under performing, and their partnership with Sony has allegedly soured due to the poor Japanese sales of the PS4 and general sales of Street Fighter V. Then, rumors that the roster of Marvel vs. Capcom Infinite was heavily compromised by Marvel’s petty spat with Fox over characters’ movie rights have proven to be true. Continue reading E3 2017: Sony shows off Marvel vs. Capcom Infinite
The rumors surrounding Monster Hunter were confirmed at Sony’s E3 2017 press conference, which does not bode well for Capcom. Monster Hunter World is a console entry of the popular Japanese portable franchise, and it has been simplified in order to appeal to Western gamers. Stealth elements, lowered prep work, and QTEs have been added to the game, as well as big cinematic battles.
Essentially, it’s the antithesis of everything that made Monster Hunter popular. That’s an article for another time though, instead, check out this toned down, cinematic Monster Hunter gameplay:
Monster Hunter World is supposed to release in Early 2018 for PS4, XB1, and PC. No Nintendo Switch announcement as of yet.
It’s not really classic Monster Hunter, but it doesn’t look too bad. What do you think of this development? Do you think it has a chance to become a popular spinoff, or is Monster Hunter World doomed to be another under perfoming Capcom release?
Rumors had been going around that Ubisoft had a new game set in space, and while that could describe two of their games, Starlink: Battle for Atlas seems to fit the bill as a new IP. The game was immediately notable for two features: The trailer clearly illustrated it was a new toys-to-life game, and that it would be coming to Nintendo Switch. Continue reading E3 2017: Starlink: Battle for Atlas – Ubisoft’s No Man’s Skylanders