Fuck you Michael Pachter

In episode 41 of the “Pachter Factor,” Michael Pachter made reference to a legend in an appalling fashion, saying  “To quote the late, and not so great, Satoru Iwata…”

Let me step in right there. Continue reading Fuck you Michael Pachter

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Man O’ War: Corsair’s latest update stirs the Winds of Chaos

Games Workshop have enjoyed something of a renaissance of late when it comes to video games, spearheaded by the critical acclaim achieved by Creative Assembly’s Total War: Warhammer and Fatshark’s Warhammer: End Times – Vermintide, as well as fan fervour surrounding the upcoming third entry in the Dawn of War series. Continue reading Man O’ War: Corsair’s latest update stirs the Winds of Chaos

New Final Fantasy XIV Expansion – Stormblood

It has just been announced, along with a trailer, that the next Final Fantasy XIV expansion is called Stormblood and is stated to be released early summer 2017. The developers have confirmed that they’ve been working on the expansion for some time and that are quite a way through their development process, which will come as a welcome relief to many players after the Heavensward expansion was delayed with some features being worked on right into launch. Continue reading New Final Fantasy XIV Expansion – Stormblood

Remastered Skyrim’s most important change for PC players

It is pretty easy to see the main selling points of the remastered Skyrim Special Edition on consoles. The game is being run on all new hardware and adds mod support for console users, similar to how Fallout 4 did. However,  that’s a little bit of a harder sell for PC gamers, who have had the luxury of an active modding scene, even five years after it’s original release. PC players have been able to get close to the visual fidelity offered by the upcoming Remastered edition. So why should PC players upgrade?

Well, besides the fact that it is free to Steam users that own Skyrim and it’s three dlc’s, it’s using a 64 bit version of the engine. This means Skyrim Special Edition will be able to access up to 2 terabytes of RAM as opposed to the 4 gigabytes the original Skyrim did. While most people only have up to 16 gigabytes of RAM this change essentially unlimits the game’s RAM usage. This is particularly important for modders who had to struggle to cut down their RAM usage in their mods. The change eases mod development and allows for more extravagant mods all around. With mods being the lifeblood of Skyrim, this is a pretty big deal.

Cynically speaking, this allows for Bethesda to sell more copies of their game on PC while relying on the free labor of modders, but for the community as a whole I see this as a good thing. This upgrade will provide a jump-start to the modding community and may bring back modders that had previously moved on. We’re looking forward to the mods we’ll see in the coming months.

The Elder Scrolls: Skyrim Special Edition releases on October 28.

EDIT: Redditor McSeptim pointed out that the 64 bit version can use up to 2 terabytes of RAM.

The Shadow Warrior 2 launch trailer doesn’t take itself too seriously

In case you missed it, Shadow Warrior 2’s launch trailer wants to remind you that the game doesn’t take itself too seriously. “The Touch” by Stan Bush? Yep. Gratuitous, comedic violence? Check. References to wanting some Wang? whowantssome.wang. Continue reading The Shadow Warrior 2 launch trailer doesn’t take itself too seriously

New Info on Civilization VI Leaders

In a live stream today Pete Murray and Ed Beach of Firaxis games showcased the new leader mechanics in the upcoming release Civilization VI. It has been pretty obvious for a while that Civ VI would include the ability to pick different leaders for each civilization, but the inclusion was officially confirmed yesterday with the reveal of the Greek leader Gorgo: Continue reading New Info on Civilization VI Leaders